Thursday, July 22, 2010
We've always wanted to introduce more camera depth movement into our level to break the straight linear path. This is one aspect and in the future we want to also have paths that bend around corners and have turns which will give a more organic feel.
This video was made a while ago, but I thought I should post it to show a section that has had an alternate path added in to collect coins or power-ups for example.
Here's the link:
http://www.open-reset.com/temp/UDK 2010-05-19 10-16-00-98.avi